Monday, March 24, 2014

PlayRust Guide: Known Bugs

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Known Bugs: Bugs That are Known and Being Fixed or in the Works

Rust is still in alpha stage, so it’s not uncommon to come across various bugs and glitches within the game. At the time of writing, the game actually runs surprisingly smoothly, but there are still various issues that players are aware of in Rust. Whilst some of them are inevitable, a lot of them can be avoided until they have been fixed.

Issues with Animals

Animals play an important role in Rust, and without them the game’s world would certainly feel a lot more empty. However, they aren’t exactly perfectly coded at this point in time, and you may come across a few issues with them whilst playing.

It’s quite common to see animals clipping into the ground, but besides from being an annoying graphical bug, this glitch can end up causing problems whilst playing later on. It’s completely possible that animals can clip so far into the ground that their models can no longer be seen, and despite being two foot underground, the animals can still attack you.

If you hear a bear or a wolf but can’t actually see it, the best thing to do is to keep running until it loses track of you. Climbing over rocks and across hard to access places usually gets the animals off of your tail pretty quickly.

Occasionally, animals will also float high into the sky - if you kill them, their bodies will remain floating in the air, so if you see a floating animal and you’re low on ammo, you’d be better killing animals you can actually reach after killing.

Just like with the underground animals, floating animals can still attack you, despite being so far away from the ground.

Third Person Weapon Models

In Rust, all guns will appear to be an M4 from a third person perspective, and all melee tools will look like the hatchet, apart from the rock.

This isn’t as much a glitch as it is simply the fact that there are a lack of 3D models in the game, so most equipment simply holds placeholder values. It’s important to understand that even though a player may appear to be holding an M4, he could be holding a pistol, a shotgun, or even a bolt action rifle.
The bow does have it’s own 3D model, but all other projectile weapons appear as M4s. To make sure you don’t enter combat unprepared, you should try to learn the sounds each gun makes when shot. This way, you can get a better idea about what gear any players in the area are using.

Glitches with Doors and Other Building Items

Currently, there are quite a lot of glitches with building items in the game. It is possible that some building items such as the furnace or the workbench can fling you into the air if you walk into these objects - this can kill you if you don’t have a roof over your head to prevent you from being flinged into the sky.

Another frustrating bug that I’ve personally noticed is that doors have the potential to kick you from the game if the door gets pushed shut at the same time you try to enter it. If you have a building with a lot of doors inside, this can get incredibly annoying. It’s best to be patient when dealing with doors to avoid being kicked from the server constantly.

Exploits and Hacks

Unfortunately, there are various exploits and hacks that are used by some bad eggs in the Rust community - we have covered these in the exploits section in our Rust guide. You can check the full guide here.

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